in server_OnReceived function Is thread safety?

Dec 7, 2010 at 1:41 PM

void server_OnReceived(object sender, NetClientReceivedEventArgs<NetObject> e)

{

//Is thread safety?  

//e.p. : a client written  _tmpbool = false  while b client written _tmpbool = true

 bool _tmpbool = false;

}

 

 

谢谢